An illustrated mine with wooden supports, mine carts and branching tracks. An enormous horned demon waits in the distant cavern.
SOME THINGS SHOULD STAY BURIED.DEMONS OF THE MINE

1861 · BENEATH A WORLD AT WAR

You came for the gold.
You found a divided world.

A 2D horror action-platformer with a dark, illustrated art style. Search for gold, discover a hidden settlement and face the demons of a divided mining world.

ILLUSTRATED 2DDARK FANTASYIN DEVELOPMENT

— The History —

America,1861

A CHANCE DISCOVERY.
A COMMON ENEMY.

In 1861, you search for gold in a gold mine. By chance, you stumble upon a settlement deep underground.

The civilians tell you that the Union and the Confederacy have divided the cavern territory between them. The people of the settlement live between these rival factions.

Soon, you discover that there is a common enemy here: demons. They threaten settlers and soldiers on both sides alike. Your search for gold leads you into a world of human conflict and supernatural danger.

02 / FOLLOW THE TRACKS

Every tunnel
has a story.

Choose a marker to uncover a place,
its people, and what waits in the dark.

INTERACTIVE MINE MAP
FIELD MAP · 1861NOT TO SCALE
Explored Danger1 / 5 PLACES

Five places. Three human factions. One common threat.

World concept · Names and depths are illustrative

03 / SURVIVE THE DESCENT

Your light. Your tools.
Your way back.

A glimpse into the gameplay concept.
One expedition at a time.

I

Carve a way forward.

Mine for resources, clear blocked passages and uncover the forgotten tunnels beyond the settlement.

II

Connect the depths.

Repair tracks, recover machinery and turn the old mining routes into a lifeline through the underground.

III

Keep the darkness close.

Carry your light into hostile caverns. Read the shadows, face the creatures below and remember your way back.

Zirkon Games

THE STUDIO

One developer.
An original world.

I’m Hasan Turan, founder of Zirkon Games and the solo developer behind Demons of the Mine. I am creating a dark world of gold mines, underground settlements, rival factions and demons. The game’s illustrated visual style includes AI-generated artwork.

Back to the entrance ↑

— The History —

America, 1861

In 1861, you search for gold in a gold mine. By chance, you stumble upon a settlement deep underground.

The civilians tell you that the Union and the Confederacy have divided the cavern territory between them. The people of the settlement live between these rival factions.

Soon, you discover that there is a common enemy here: demons. They threaten settlers and soldiers on both sides alike. Your search for gold leads you into a world of human conflict and supernatural danger.